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Exporting player data

All readable data in a replay is available for exporting through ReplayBook.

Tip

Exporting data from replays is one of the only ways of getting player data from custom games!

Using the Export Data Wizard

Open the Export Data Wizard by right-clicking or clicking the three-dot 「More」 button on any replay.

Export Data Wizard Home

1 - Select players

Click the 「Start wizard」 button. The next screen is where you select which players' data you want to export. You have the option of selecting players manually, only including those with player markers, or select all.

Export Data Wizard Players

2 - Select attributes

After selecting your players, the next screen will ask you which attributes to export. Selected items are automatically sorted to the top of the list.

Warning

Keep in mind that this list uses the original attribute names that are in the replay. Some things may be named strangely. For example, inhibitors are called 'Barracks' and the Nexus is called 'HQ'.

Note

The square on the right of each item is a preview using the data one of the previously selected players.

Export Data Wizard Attributes

3 - Final steps

On the last screen, you are given other options for the export as well as a data preview.

Note

Some attributes can only be included if the output format is JSON. This is a limitation of the CSV format.

Export Data Wizard Final


Taking Advantage of Presets

Presets are a way to save a set of selected options that can be automatically applied. Players (including 'marker' and 'all' options), attributes, and all other options are included in a preset.

Create a preset by clicking the 「Save as preset」 button on the last screen of the Export Data Wizard. A prompt will appear containing a summary of the preset and a text box to input a name for the preset.

Note

Presets are saved in the folder 'ReplayBook\cache\export_presets'

Export Data Wizard Preset

To use a preset, select the 「Export using preset」 option when exporting. A selection window will appear that will also preview the contents of preset. After selecting a preset, clicking the 「Load」 button will load the preset, apply it to the replay, and prompt you where to save the export data file.


Using the Advanced Mode

The Export Data Wizard includes an Advanced Mode. This mode shows all exporter options on a single screen, making it ideal for power users. It also includes a live data preview if the window is resized wider to accommodate.

Note

Loading a preset while in Advanced Mode does not immediately export the data. It simply applies the saved options.

Export Data Wizard Advanced


Next: Get static data bundles


Table of available player properties

Property Name Description
ALL_IN_PINGS
ASSISTS
ASSIST_ME_PINGS
ATAKHAN_KILLS
BARON_KILLS
BARRACKS_KILLED Inhibitors killed
BARRACKS_TAKEDOWNS inhibitor takedowns
BASIC_PINGS
BOUNTY_LEVEL
CHAMPIONS_KILLED
CHAMPION_MISSION_STAT_0 Unknown
CHAMPION_MISSION_STAT_1 Unknown
CHAMPION_MISSION_STAT_2 Unknown
CHAMPION_MISSION_STAT_3 Unknown
CHAMPION_TRANSFORM Unknown
COMMAND_PINGS
CONSUMABLES_PURCHASED
DANGER_PINGS
DOUBLE_KILLS
DRAGON_KILLS
ENEMY_MISSING_PINGS
ENEMY_VISION_PINGS
EXP Total experience earned
Event_2025LR_StructuresEpicMonsters
FRIENDLY_DAMPEN_LOST Unknown
FRIENDLY_HQ_LOST Friendly Nexus lost
FRIENDLY_TURRET_LOST
GAME_ENDED_IN_EARLY_SURRENDER
GAME_ENDED_IN_SURRENDER
GET_BACK_PINGS
GOLD_EARNED
GOLD_SPENT
HOLD_PINGS
HORDE_KILLS Unknown
HQ_KILLED Nexus killed
HQ_TAKEDOWNS Nexus takedowns
ID
INDIVIDUAL_POSITION Lane position
ITEM0
ITEM1
ITEM2
ITEM3
ITEM4
ITEM5
ITEM6
ITEMS_PURCHASED
KEYSTONE_ID
KILLING_SPREES
LARGEST_ABILITY_DAMAGE
LARGEST_ATTACK_DAMAGE
LARGEST_CRITICAL_STRIKE
LARGEST_KILLING_SPREE
LARGEST_MULTI_KILL
LAST_TAKEDOWN_TIME
LEVEL
LONGEST_TIME_SPENT_LIVING In seconds
MAGIC_DAMAGE_DEALT_PLAYER
MAGIC_DAMAGE_DEALT_TO_CHAMPIONS
MAGIC_DAMAGE_TAKEN
MINIONS_KILLED
MUTED_ALL
Missions_CannonMinionsKilled
Missions_ChampionTakedownsWhileGhosted
Missions_ChampionTakedownsWithIgnite
Missions_ChampionsHitWithAbilitiesEarlyGame
Missions_ChampionsKilled
Missions_CreepScore
Missions_CreepScoreBy10Minutes
Missions_Crepe_DamageDealtSpeedZone
Missions_Crepe_SnowballLanded
Missions_Crepe_TakedownsWithInhibBuff
Missions_DamageToChampsWithItems
Missions_DamageToStructures
Missions_DestroyPlants
Missions_DominationRune
Missions_GoldFromStructuresDestroyed
Missions_GoldFromTurretPlatesTaken
Missions_GoldPerMinute
Missions_HealingFromLevelObjects
Missions_HexgatesUsed
Missions_ImmobilizeChampions
Missions_InspirationRune
Missions_LegendaryItems
Missions_MinionsKilled
Missions_PeriodicDamage
Missions_PlaceUsefulControlWards
Missions_PlaceUsefulWards
Missions_PorosFed
Missions_PrecisionRune
Missions_ResolveRune
Missions_SnowballsHit
Missions_SorceryRune
Missions_TakedownBaronsElderDragons
Missions_TakedownDragons
Missions_TakedownEpicMonsters
Missions_TakedownEpicMonstersSingleGame
Missions_TakedownGold
Missions_TakedownStructures
Missions_TakedownWards
Missions_TakedownsAfterExhausting
Missions_TakedownsAfterTeleporting
Missions_TakedownsBefore15Min
Missions_TakedownsUnderTurret
Missions_TakedownsWithHelpFromMonsters
Missions_TotalGold
Missions_TrueDamageToStructures
Missions_TurretPlatesDestroyed
Missions_TwoChampsKilledWithSameAbility
Missions_VoidMitesSummoned
NAME Player name (unused)
NEED_VISION_PINGS
NEUTRAL_MINIONS_KILLED
NEUTRAL_MINIONS_KILLED_ENEMY_JUNGLE
NEUTRAL_MINIONS_KILLED_YOUR_JUNGLE
NODE_CAPTURE Unknown
NODE_CAPTURE_ASSIST Unknown
NODE_NEUTRALIZE Unknown
NODE_NEUTRALIZE_ASSIST Unknown
NUM_DEATHS
OBJECTIVES_STOLEN
OBJECTIVES_STOLEN_ASSISTS
ON_MY_WAY_PINGS
PENTA_KILLS
PERK0 Rune 0 Id
PERK0_VAR1
PERK0_VAR2
PERK0_VAR3
PERK1 Rune 1 Id
PERK1_VAR1
PERK1_VAR2
PERK1_VAR3
PERK2 Rune 2 Id
PERK2_VAR1
PERK2_VAR2
PERK2_VAR3
PERK3 Rune 3 Id
PERK3_VAR1
PERK3_VAR2
PERK3_VAR3
PERK4 Rune 4 Id
PERK4_VAR1
PERK4_VAR2
PERK4_VAR3
PERK5 Rune 5 Id
PERK5_VAR1
PERK5_VAR2
PERK5_VAR3
PERK_PRIMARY_STYLE
PERK_SUB_STYLE
PHYSICAL_DAMAGE_DEALT_PLAYER
PHYSICAL_DAMAGE_DEALT_TO_CHAMPIONS
PHYSICAL_DAMAGE_TAKEN
PING Average(?) ping to server
PLAYERS_I_MUTED
PLAYERS_THAT_MUTED_ME
PLAYER_AUGMENT_1 Unknown
PLAYER_AUGMENT_2 Unknown
PLAYER_AUGMENT_3 Unknown
PLAYER_AUGMENT_4 Unknown
PLAYER_AUGMENT_5 Unknown
PLAYER_AUGMENT_6 Unknown
PLAYER_POSITION
PLAYER_ROLE
PLAYER_SCORE_0 Unknown
PLAYER_SCORE_1 Unknown
PLAYER_SCORE_10 Unknown
PLAYER_SCORE_11 Unknown
PLAYER_SCORE_2 Unknown
PLAYER_SCORE_3 Unknown
PLAYER_SCORE_4 Unknown
PLAYER_SCORE_5 Unknown
PLAYER_SCORE_6 Unknown
PLAYER_SCORE_7 Unknown
PLAYER_SCORE_8 Unknown
PLAYER_SCORE_9 Unknown
PLAYER_SUBTEAM Unknown
PLAYER_SUBTEAM_PLACEMENT Unknown
PUSH_PINGS
PUUID
QUADRA_KILLS
RETREAT_PINGS
RIFT_HERALD_KILLS
RIOT_ID_GAME_NAME
RIOT_ID_TAG_LINE
SIGHT_WARDS_BOUGHT_IN_GAME
SKIN Name of champion
SPELL1_CAST
SPELL2_CAST
SPELL3_CAST
SPELL4_CAST
STAT_PERK_0 Stat rune
STAT_PERK_1 Stat rune
STAT_PERK_2 Stat rune
SUMMONER_ID
SUMMONER_SPELL_1
SUMMONER_SPELL_2
SUMMON_SPELL1_CAST
SUMMON_SPELL2_CAST
SeasonalMissions_TakedownAtakhan
TEAM
TEAM_EARLY_SURRENDERED
TEAM_OBJECTIVE
TEAM_POSITION
TIME_CCING_OTHERS Seconds
TIME_OF_FROM_LAST_DISCONNECT Seconds
TIME_PLAYED
TIME_SPENT_DISCONNECTED Seconds
TOTAL_DAMAGE_DEALT
TOTAL_DAMAGE_DEALT_TO_BUILDINGS
TOTAL_DAMAGE_DEALT_TO_CHAMPIONS
TOTAL_DAMAGE_DEALT_TO_OBJECTIVES
TOTAL_DAMAGE_DEALT_TO_TURRETS
TOTAL_DAMAGE_SELF_MITIGATED
TOTAL_DAMAGE_SHIELDED_ON_TEAMMATES
TOTAL_DAMAGE_TAKEN
TOTAL_HEAL
TOTAL_HEAL_ON_TEAMMATES
TOTAL_TIME_CROWD_CONTROL_DEALT
TOTAL_TIME_CROWD_CONTROL_DEALT_TO_CHAMPIONS
TOTAL_TIME_SPENT_DEAD
TOTAL_UNITS_HEALED
TRIPLE_KILLS
TRUE_DAMAGE_DEALT_PLAYER
TRUE_DAMAGE_DEALT_TO_CHAMPIONS
TRUE_DAMAGE_TAKEN
TURRETS_KILLED
TURRET_TAKEDOWNS
UNREAL_KILLS
VICTORY_POINT_TOTAL Unknown
VISION_CLEARED_PINGS
VISION_SCORE
VISION_WARDS_BOUGHT_IN_GAME
WARD_KILLED
WARD_PLACED
WARD_PLACED_DETECTOR Pink (red) wards
WAS_AFK
WAS_AFK_AFTER_FAILED_SURRENDER
WAS_EARLY_SURRENDER_ACCOMPLICE
WAS_LEAVER
WAS_SURRENDER_DUE_TO_AFK
WIN

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